(Updated 3/30/03)


On starting the editor, you will be presented with the following choices:

CAMPAIGN EDITOR - Allows the user to create and edit Campaigns.

LEVEL EDITOR - Allows the user to create and edit Mission Maps.

ENTITY EDITOR - Allows the user to create and edit Entities.

MAP BUILDING GUIDE - General rules for good map building.

OPTIONS - Allows configuration of game options.

CREDITS - See the credits! Hold SHIFT or CTRL to reveal the Developer Quotes and Caption Competition.

EXIT - Exits the editor.

Home

 

CAMPAIGN EDITOR

USING NEW MAPS AND CAMPAIGNS

MENUS

FIELDS AND WINDOWS

EDITING MODES

 

  1. In the levels tab select Speech.
  2. Click on add..
  3. Make sure you rename the node to something obvious and informative by selecting the field above the Chat box.
  4. For Floating Text:

  1. Select the actor you want to add the speech too using the Entity Edit mode.
  2. Use the rolldown menu labelled Random text to add a floating text node.
  3. Use the rolldown menu labelled Click Text to add a dialog node.
  4. Other Uses For Speech Nodes

    The speech file you created for your mission also contains 3 other types of messages apart from speech.